2017-06
Aliaj Angélus — Evolving Interactive Landscape
An immersive reinterpretation of Millet's "L'Angélus" where vegetation grows, reproduces, and evolves through genetic algorithms in response to real-world weather conditions. I designed the multi-agent systems that govern the vegetation: plants spring to life based on real-time meteorological data, grow according to biological rules, reproduce through genetic algorithms, and die naturally. Each generation is slightly different from the last. Visitors interact by touching real potatoes placed in front of the projected painting, triggering the birth of a new generation. Characters (designed by Alexandre Gomez with finite-state machines) cycle through working, sleeping, and praying in sync with the day's progression.
Tools & Technologies
OpenFrameworksGenetic AlgorithmsMulti-Agent SystemsReal-Time Weather API